The gtcp
module provides an easy-to-use gtcp.Conn
link operation object.
Usage:
import "github.com/gogf/gf/v2/net/gtcp"
API Documentation:
https://pkg.go.dev/github.com/gogf/gf/v2/net/gtcp
type Conn
func NewConn(addr string, timeout ...int) (*Conn, error)
func NewConnByNetConn(conn net.Conn) *Conn
func NewConnKeyCrt(addr, crtFile, keyFile string) (*Conn, error)
func NewConnTLS(addr string, tlsConfig *tls.Config) (*Conn, error)
func (c *Conn) Close() error
func (c *Conn) LocalAddr() net.Addr
func (c *Conn) Recv(length int, retry ...Retry) ([]byte, error)
func (c *Conn) RecvLine(retry ...Retry) ([]byte, error)
func (c *Conn) RecvWithTimeout(length int, timeout time.Duration, retry ...Retry) ([]byte, error)
func (c *Conn) RemoteAddr() net.Addr
func (c *Conn) Send(data []byte, retry ...Retry) error
func (c *Conn) SendRecv(data []byte, receive int, retry ...Retry) ([]byte, error)
func (c *Conn) SendRecvWithTimeout(data []byte, receive int, timeout time.Duration, retry ...Retry) ([]byte, error)
func (c *Conn) SendWithTimeout(data []byte, timeout time.Duration, retry ...Retry) error
func (c *Conn) SetDeadline(t time.Time) error
func (c *Conn) SetRecvBufferWait(bufferWaitDuration time.Duration)
func (c *Conn) SetRecvDeadline(t time.Time) error
func (c *Conn) SetSendDeadline(t time.Time) error
Writing Operation
The TCP communication writing operation is implemented by the Send
method, providing an error retry mechanism via the second optional parameter retry
. Note that the Send
method does not have any buffering mechanism, meaning that each call to the Send
method will immediately invoke the underlying TCP Write method to write data (buffering relies on the system's underlying implementation). Therefore, if you want to control output buffering, please handle it at the business layer.
When performing TCP writes, reliable communication scenarios often involve a write and a read, i.e., starting Recv
to get the target's feedback result immediately after a successful Send
. Therefore, gtcp.Conn
also offers a convenient SendRecv
method.
Reading Operation
The TCP communication reading operation is implemented by the Recv
method, which also provides an error retry mechanism via a second optional parameter retry
. The Recv
method offers built-in read buffer control, allowing you to specify the reading length (specified by the length
parameter). It will immediately return when the specified length of data has been read. If length < 0
, it will read all readable buffer data and return it. When length = 0
, it means to get the buffered data once and return immediately.
Using Recv(-1)
can read all readable buffer data (with indefinite length, possible truncation if the sent data packet is too long), but be cautious of packet parsing issues, which can easily result in incomplete packets. In this case, the business layer needs to ensure data packet integrity based on the predetermined protocol structure. It is recommended to use the simple protocol introduced later via SendPkg
/ RecvPkg
to send/receive message packets, as described in subsequent sections.
Timeout Handling
gtcp.Conn
provides timeout handling for TCP communication data writing and reading, specified via the timeout
parameter in the method, which is straightforward and won't be elaborated further.
Next, we'll look at how to use the gtcp.Conn
object through some examples.
Usage Examples
Example 1, Simple Usage
package main
import (
"fmt"
"time"
"github.com/gogf/gf/v2/net/gtcp"
"github.com/gogf/gf/v2/os/glog"
"github.com/gogf/gf/v2/util/gconv"
)
func main() {
// Server
go gtcp.NewServer("127.0.0.1:8999", func(conn *gtcp.Conn) {
defer conn.Close()
for {
data, err := conn.Recv(-1)
if len(data) > 0 {
fmt.Println(string(data))
}
if err != nil {
break
}
}
}).Run()
time.Sleep(time.Second)
// Client
conn, err := gtcp.NewConn("127.0.0.1:8999")
if err != nil {
panic(err)
}
for i := 0; i < 10000; i++ {
if err := conn.Send([]byte(gconv.String(i))); err != nil {
glog.Error(err)
}
time.Sleep(time.Second)
}
}
- On the
Server
side, received client data is immediately printed to the terminal. - On the
Client
side, the same connection object is used to send an incrementing number to the server every second in a loop. This function also demonstrates that underlyingSocket
communication does not use buffering; executing aSend
immediately sends data to the server. Therefore, the client needs to manage the buffered data to be sent locally. - Execution result After execution, you can see the server outputting the following information on the terminal:
2018-07-11 22:11:08.650 0
2018-07-11 22:11:09.651 1
2018-07-11 22:11:10.651 2
2018-07-11 22:11:11.651 3
2018-07-11 22:11:12.651 4
2018-07-11 22:11:13.651 5
2018-07-11 22:11:14.652 6
2018-07-11 22:11:15.652 7
2018-07-11 22:11:16.652 8
2018-07-11 22:11:17.652 9
2018-07-11 22:11:18.652 10
2018-07-11 22:11:19.653 11
...
Example 2, Echo Service
Let's improve the previous echo service:
package main
import (
"fmt"
"time"
"github.com/gogf/gf/v2/net/gtcp"
"github.com/gogf/gf/v2/os/glog"
"github.com/gogf/gf/v2/os/gtime"
)
func main() {
// Server
go gtcp.NewServer("127.0.0.1:8999", func(conn *gtcp.Conn) {
defer conn.Close()
for {
data, err := conn.Recv(-1)
if len(data) > 0 {
if err := conn.Send(append([]byte("> "), data...)); err != nil {
fmt.Println(err)
}
}
if err != nil {
break
}
}
}).Run()
time.Sleep(time.Second)
// Client
for {
if conn, err := gtcp.NewConn("127.0.0.1:8999"); err == nil {
if b, err := conn.SendRecv([]byte(gtime.Datetime()), -1); err == nil {
fmt.Println(string(b), conn.LocalAddr(), conn.RemoteAddr())
} else {
fmt.Println(err)
}
conn.Close()
} else {
glog.Error(err)
}
time.Sleep(time.Second)
}
}
In this example program, the Client
sends the current time information to the Server
every second, and the Server
returns the original data message upon reception. Upon receiving the server-side return message, the Client
immediately prints it to the terminal.
Execution results in output as follows:
> 2018-07-19 23:25:43 127.0.0.1:34306 127.0.0.1:8999
> 2018-07-19 23:25:44 127.0.0.1:34308 127.0.0.1:8999
> 2018-07-19 23:25:45 127.0.0.1:34312 127.0.0.1:8999
> 2018-07-19 23:25:46 127.0.0.1:34314 127.0.0.1:8999
Example 3, HTTP Client
In this example, we use the gtcp package to implement a simple HTTP client, reading and printing the header
and content
of the Baidu homepage.
package main
import (
"fmt"
"bytes"
"github.com/gogf/gf/v2/net/gtcp"
"github.com/gogf/gf/v2/util/gconv"
)
func main() {
conn, err := gtcp.NewConn("www.baidu.com:80")
if err != nil {
panic(err)
}
defer conn.Close()
if err := conn.Send([]byte("GET / HTTP/1.1\r\n\r\n")); err != nil {
panic(err)
}
header := make([]byte, 0)
content := make([]byte, 0)
contentLength := 0
for {
data, err := conn.RecvLine()
// Header reading, parsing text length
if len(data) > 0 {
array := bytes.Split(data, []byte(": "))
// Get page content length
if contentLength == 0 && len(array) == 2 && bytes.EqualFold([]byte("Content-Length"), array[0]) {
contentLength = gconv.Int(string(array[1][:len(array[1])-1])) }
header = append(header, data...)
header = append(header, '\n')
}
// Header reading complete, read text content
if contentLength > 0 && len(data) == 1 {
content, _ = conn.Recv(contentLength)
break
}
if err != nil {
fmt.Errorf("ERROR: %s\n", err.Error())
break
}
}
if len(header) > 0 {
fmt.Println(string(header))
}
if len(content) > 0 {
fmt.Println(string(content))
}
}
Execution results in output as follows:
HTTP/1.1 200 OK
Accept-Ranges: bytes
Cache-Control: no-cache
Connection: Keep-Alive
Content-Length: 14615
Content-Type: text/html
Date: Sat, 21 Jul 2018 04:21:03 GMT
Etag: "5b3c3650-3917"
Last-Modified: Wed, 04 Jul 2018 02:52:00 GMT
P3p: CP=" OTI DSP COR IVA OUR IND COM "
Pragma: no-cache
Server: BWS/1.1
...
(truncated)